

#Coppercube 2d overlay focus how to
I can make a 2d overlay with a gun, but can't figure out how to shoot it. I make billboard but even when i give billboard collision behavior i walk right through it. I make camera with fps movement, collide with geometry, collisions all work. Here are some specific problems i am having. Ok so i can see what you did with the animate texture behavior. If you give me a specific problem, I can help you better. Here's an example ccb of an animated Imp billboard that I just created. "billboard objects seem to only sit there doing nothing."

billboard objects seem to only sit there doing nothing. i was just sort of hoping someone here had already done this type of project and could give me some specific pointers. guess i just need to keep playing with it and see what i can make the engine do. I can make an overlay with a gun sprite and a textured environment just fine. so i have all the art i need to play with it. I am using stuff from freedoom, which is a libre iwad compatible with doom engines. If I think of something later, I may post again. Without any more specifics about your problem, this is all I got. Build engine had truly 3D assets in it, I believe. I recommend you consider looking into Duke Nukem and the Build engine, as it is more suitable to recreating in CC than DOOM because DOOM was entirely 2D. They are pretty huge by default in CC, however, so you may wish to change their height. Change their hair, face, clothes, eyes, etc. You can use CC's default male and female billboards for testing and/or templates for manipulating in GIMP. Also, learning to make small animations in GIMP will help a great deal.
#Coppercube 2d overlay focus software
For billboards I recommend you get some software that specifically animates 2D sprites such as Spine. You should focus on small things first, such as animating 2D images/sprites. If you have the DOOM game (or know where to get it), you have the sprites already. I believe if I were doing this, I would start off trying to get the Imp and its fireball up and working. You can rip DOOM's sprites, and then try to get them working in CC. Im no expert in billboards and 2d overlays but they are quite ease to use I am running into trouble with how to do this? Tutorials are very much 3d model-centric, and trying to apply what I find there doesn't translate to billboards and overlays. I am trying to make a game in the style of Doom, but with real 3D environments, lighting, etc, in Coppercube. Using 2D Billboard sprites as enemies, and 2D Overlays as Weapons?

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